γ'

α

γ

γ

Sonne

γ

γ'

γ

A = Intersect(xAxis, yAxis)
B = (0.6838184214265223, 0.5033682260428415)
C = (1.2189300411522632, 0.5162139917695474)
c = Circle(B, C)
g = OrthogonalLine(B, xAxis)
h = Ray(A, B)
f, i = AngularBisector(h, g)
D, E = Intersect(c, f)
α = Angle(xAxis, h)
γ = Angle(h, f)
j = Line(B, xAxis)
γ_1 = Angle(j, h)
β = Angle(j, f)
k = Segment(E, D)
F = (0.8823521493151658, 0.7261601279446888)
d = Circle(B, F)
G, H = Intersect(d, h)
I = Intersect(f, k)
J = Intersect(f, k)
K, L = Intersect(d, g)
M, N = Intersect(d, f)
e = CircleArc(B, G, M)
p = CircleArc(B, M, K)
O = Point(g)
u = Vector(O, B)
P = Intersect(g, xAxis)
l = Segment(B, P)
v = Vector(B, A)
m = OrthogonalLine(B, f)
q = CircleSector(B, N, L)
r = CircleSector(B, M, K)
s = CircleSector(B, G, M)
Q = Point(h)
n = Segment(B, Q)
R = Point(m)
t = Segment(R, B)