\vec a

\vec b

\det(\vec a, \vec b) 

A = Intersect(xAxis, yAxis)
B = Point(xAxis)
C = (5.02, 0.96)
D = (1.02, 1.96)
E = Point(xAxis)
F = (6.02, 0.96)
G = (6.02, 2.96)
H = (1.02, 2.96)
I = Point(yAxis)
J = Point(yAxis)
d1, j, a, d = Polygon(A, D, J)
d2, g, c, f = Polygon(C, F, G)
d3, h, d_1, g_1 = Polygon(D, G, H)
d4, c_1, a_1, b = Polygon(A, B, C)
v1, j_1, d_2, h_1, i = Polygon(J, D, H, I)
v2, b_1, e, f_1, c_2 = Polygon(B, E, F, C)
v3, a_2, c_3, g_2, d_3 = Polygon(A, C, G, D)
u = Vector(A, C)
v = Vector(A, D)
K = (7.418, 0.572)
L = (8.658, 0.572)